Terran v Zerg: Hellion/Banshee

This build focuses on using low risk high reward economically damaging harassing techniques which include the hellion and banshee to gain an early edge against a zerg opponent.

10 – Supply depot
12 – Barracks
16 – Marine
17 – Orbital command upgrade
17 – Command center
17 – Refinery x2
18 – Supply depot
20 – Marine
21 – Bunker
22 – Factory
22 – Reactor on barracks
23 – Orbital command upgrade
25 – Starport
25 – Give reactor to factory
27 – Hellion x2
33 – Supply depot
33 – Tech lab on barracks

 From here you should have more than four hellions to control the map and deny creep spread and if possible get into the drone line to do some economic damage, but it is not necessary to sacrifice your hellions for drone kills. The starport should start researching cloak and producing banshees as soon as possible to harass and kill queens in tandem with the hellions. The game can progress in many ways, mech or marine, medivac and tank compositions are the natural progressions from this build.